![]() Europe wouldn't get the game until September 2003 for PC & March 2004 on consoles, this time also including the PlayStation 2 THQ handled EU publishing for GC & PS2 as "Special Editions". Originally released in November 2002 on PC & Xbox, the game wound then see release on GameCube the following month, but only in North America at first by way of Ubisoft (PC & Xbox) & Encore Software (GC). Still, with the 20th Anniversary on the horizon, co-creator Rick Dyer (who was the mind behind the "game" aspect of Dragon's Lair) brought back Don Bluth, Gary Goldman, & John Pomeroy (the minds behind the "animation" aspect), founded a development studio called Dragonstone Software, & all together they created Dragon's Lair 3D: Return to the Lair. While most would argue that it was an old relic by the start of the new millennium, it actually never really left the market during the 90s, as it was essentially released on anything that had a CD-ROM drive, minus (ironically enough) the PlayStation & Sega Saturn it even saw a miracle port to the Game Boy Color in 2000. ![]() Games like Pong, Spy Hunter, Breakout, Frogger, Pac-Man, Tetris, Q*Bert, Street Fighter, & even Worms all went "3D", so it was really only a matter of time before the same would happen with Dragon's Lair. Once video gaming started moving over to polygonal visuals during the second half of the 90s, anything well known was either remade or given sequels using polygons, becoming a common sight. Most recently, however, is New Wave Toys' Dragon's Lair X Replicade unit, which is a 1/6 reproduction of the original arcade machine, right down to playing the 1983 OG version via the DAPHNE emulator & even including (non-working) 1/6 replicas of the laserdisc player & LD that housed the game itself. or even an officially licensed release on the Texas Instruments TI-99/4A computer from the 80s! Essentially, if you own any sort of modern device that can play games, you can bet Dragon's Lair has been officially released on it, including smartphones. Meanwhile, on the gaming front, Dragon's Lair (as well as it's successors, Space Ace & Dragon's Lair II: Time Warp) have seen ports to current hardware, whether it's through Steam, GOG, PlayStation 4, Xbox One, Nintendo Switch. The game was even featured in a Season 2 episode of Netflix's smash hit series Stranger Things in 2017. In 2016, after a failed initial attempt, Don Bluth & Gary Goldman successfully crowdfunded a pitch production for the long-awaited movie adaptation/prequel, which earlier this year actually got greenlit by Netflix as a live-action production (potentially) starring Ryan Reynolds. Arcade laserdisc game icon Dragon's Lair has had a surprisingly semi-active past few years. ![]()
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